City In Your Eyes Music Video with Chris Connelly

Amazon ad
Howdy folks! I have a bit of cool news. Citizen in the Temple, is now on Amazon Video Direct
It’s a great new platform for content creators. Here’s what it means:

– Rent: $1.99
– Buy: $4.99
– Prime Members: FREE!

Yup. It’s totally free for all you Primers. And now a favor, I must ask. Stream it! We get a small amount per minute streamed and it helps with our overall ranking. Comments are big for us too so if you see the movie or have seen it in the past and you’re so inclined, please leave us a positive comment. Your influence can have a big impact on Amazon in terms of how successful the movie is and how many other people discover it. Of course if you simply must have a DVD with extras we have them in our store

Welcome to Nok Tiris
An additional cool thing: Chris Connelly (Revolting Cocks / Ministry / Sons of the Silent Age) sang the final song for Citizen in the Temple. It’s called “City in Your Eyes.” The music was skillfully crafted by my friend Petter Wahlback. I cut together studio footage with movie clips. Enjoy!

If you’re a content creator and you have questions about the new Amazon Video Direct service, feel free to comment here or drop me a line at contact@tenwingmedia.com. Thanks for reading this!

J

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Writing About Video Games so They Don’t Feel Dated

Today on io9 the authors of the short story anthology, Press Start to Play, shared their thoughts on how to imbue video games in fiction with a timeless quality. I thought I’d do the same…

I don’t feel like the technology that runs the game needs great detail unless it’s a focal point of the story. The gear is what will most likely make the game feel dated. It’s hard to pinpoint exactly how we’ll interact with technology. Finger and thumb controllers may be retro at some point. So I guess, much like the other authors I would suggest avoiding the specifics and use the details to serve the story.

BackFuture2-2

Indie games are becoming more popular and easier to produce but they run on popular consoles or computer platforms of the time. Could a story feature an indie game that runs on a rogue or subversive platform? Could the old consoles provide a new gaming experience in a world that has moved past them? It is worthwhile to examine how people interact with other technology in the world because that could influence the way the characters interact with a game. That said, I think reality simulating, full-immersion settings like The Matrix or New Cap City in Caprica will always have a safe place in science fiction.

All of this is fun to think about but if you want a vision of what video games will really be like in the future, look no further than Rick and Morty.

P.S. Did you guys know that former NFL Minnesota Vikings punter, Chris Kluwe, is now a sci-fi author? He wrote one of the stories for Press Start to Play. Neat!

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